Xcode is Apple's official, free IDE for building software for iPhone, iPad, Mac, Apple Watch, and Apple TV. It ranks #13 in real-world usage at about 10% share โ essentially every Apple-platform developer uses it, since it's the only IDE Apple allows for submitting apps to the App Store.
๐ Quick facts
Type: Full IDE
Made by: Apple
License: Free (Mac App Store)
Platforms: macOS only
Primary use case: Building, testing, and submitting iOS/iPadOS/macOS/watchOS/tvOS apps written in Swift or Objective-C
Key features
- Interface Builder โ drag-and-drop visual UI design for storyboards, plus live SwiftUI previews
- Built-in simulators for iOS, iPadOS, and watchOS โ test without a physical device
- Instruments profiler for performance, memory, and energy debugging
- SwiftUI live previews that update as you type
- Integrated App Store Connect submission and TestFlight distribution pipeline
- Deep, day-one support for every current Apple SDK and hardware feature
Getting started
Install it from the Mac App Store, or grab just the command-line tools:
# Just the command-line tools
xcode-select --install
Open the Mac App Store, search "Xcode," install, then create a New Project and pick a template (App, Framework, Game, etc.).
๐ฏ Best for: Anyone building an app that will ship on an Apple device or to the App Store โ there's no real alternative, since Apple requires Xcode for submission.